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倉庫/海外Site翻訳/NifTools/MeshImportExport
をテンプレートにして作成
開始行:
[[原文:http://www.niftools.org/wiki/index.php/NifSkope/Me...
*NifSkope/Mesh import export [#p8f038ff]
NifSkope can import and export meshes (NiTriShape/NiTriSt...
#br
Note that this won't work for skinned (vertex weighted) m...
#contents
**Exporting [#e9f499a4]
-Right-click on the NiTriShape/NiTriStrips block you want...
-Type in the file name. This will write out a .obj and a ...
**Editing [#c684ae01]
***Blender 2.41 [#l7392707]
Blender comes bundled with a OBJ importer and exporter. T...
1. Select File -> Import -> Wavefront (.obj).
-If the object you're importing is smooth, you probably w...
#ref(objimport5vj.png)
-To make sure the object is completely smooth, also at UV...
#ref(objremovedoubles9km.png)
2. Edit the model...
3. If you're done editing, select File -> Export -> Wavef...
-''Make sure you enable the Normals option'' or your mode...
-You may also want to enable the "Triangulate" option.
#ref(objexport2cm.png)
***3DS Max [#m7e67a96]
(Please edit!)
**Importing [#m5e44ee1]
-Right-click on the NiTriShape/NiTriStrips block you wish...
-Select the right .obj file, and that's it.
終了行:
[[原文:http://www.niftools.org/wiki/index.php/NifSkope/Me...
*NifSkope/Mesh import export [#p8f038ff]
NifSkope can import and export meshes (NiTriShape/NiTriSt...
#br
Note that this won't work for skinned (vertex weighted) m...
#contents
**Exporting [#e9f499a4]
-Right-click on the NiTriShape/NiTriStrips block you want...
-Type in the file name. This will write out a .obj and a ...
**Editing [#c684ae01]
***Blender 2.41 [#l7392707]
Blender comes bundled with a OBJ importer and exporter. T...
1. Select File -> Import -> Wavefront (.obj).
-If the object you're importing is smooth, you probably w...
#ref(objimport5vj.png)
-To make sure the object is completely smooth, also at UV...
#ref(objremovedoubles9km.png)
2. Edit the model...
3. If you're done editing, select File -> Export -> Wavef...
-''Make sure you enable the Normals option'' or your mode...
-You may also want to enable the "Triangulate" option.
#ref(objexport2cm.png)
***3DS Max [#m7e67a96]
(Please edit!)
**Importing [#m5e44ee1]
-Right-click on the NiTriShape/NiTriStrips block you wish...
-Select the right .obj file, and that's it.
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